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Survival Log talents

All 417 talents, sorted by what the first level costs. The price that decides whether a talent is worth starting, since every level after it costs more. The 23 permanent ones would take 2,630 points to max together, so the tree is a question of what to skip.

Checked against the 9/2 Update (version 1.0.15511), released .

417 talents

  • Stressed Survivalist Exchange 20 points of Life for 5 Survival Points. Entry 1 Levels 1 Full cost 1
  • Early Bedtime Gain +50% from resting for 3 days. Entry 5 Levels 1 Full cost 5
  • Airdrop - Fruit & Veg Request emergency supplies on the radio to receive 1 random fruit or vegetable the next day. Entry 6 Levels 1 Full cost 6
  • Airdrop - Snacks Request emergency supplies on the radio to receive 1 random snack the next day. Entry 6 Levels 1 Full cost 6
  • Eat Up Increases Satiety gain by 100% for 24 hours. Entry 6 Levels 1 Full cost 6
  • Quick Jog Increases Movement Speed by 40% for 24 hours. Entry 6 Levels 1 Full cost 6
  • Airdrop - Chilled Request emergency supplies on the radio to receive 1 random chilled food item the next day. Entry 8 Levels 1 Full cost 8
  • Airdrop - Rations Request emergency supplies on the radio to receive 1 random ration the next day. Entry 8 Levels 1 Full cost 8
  • Airdrop - Seeds Request emergency supplies on the radio to receive 1 pack of random vegetable seeds the next day. Entry 8 Levels 1 Full cost 8
  • Go All Out Reduces Stamina consumption by 40% for 24 hours. Entry 8 Levels 1 Full cost 8
  • Leisure Time Increases Morale gain by 100% for 24 hours. Entry 8 Levels 1 Full cost 8
  • Appetite Training Reduces impact of hunger on Morale by 25%. Entry 10 Levels 1 Full cost 10
  • Back to Health Reduces illness duration by 25%. Entry 10 Levels 1 Full cost 10
  • Chilled Out Reduces Stamina consumption by 15% when in slightly cold environments during cold waves. Entry 10 Levels 1 Full cost 10
  • Combat Training I Defense XP +25%. Entry 10 Levels 1 Full cost 10
  • Cooking XP I Cooking XP +25%. Entry 10 Levels 1 Full cost 10
  • Darkness Dweller Stamina consumption -15% during power outages. Entry 10 Levels 1 Full cost 10
  • Day Planner Gives you 1 more Survival Point each day. Entry 10 Levels 1 Full cost 10
  • Day-Night Reversal Reduces Movement Speed by 15% during the day and increases it by 30% at night. Entry 10 Levels 1 Full cost 10
  • Deadly Traps I Spikes, electric traps, chainsaws, and other defensive structures deal 15% more damage. Entry 10 Levels 1 Full cost 10
  • Deep Sleep Reduces Satiety decay speed when sleeping by 15%. Entry 10 Levels 1 Full cost 10
  • Dexterous I Crafting time -10%. Entry 10 Levels 1 Full cost 10
  • Diesel Craftsman I Increases diesel generator power generation efficiency by 15%. Entry 10 Levels 1 Full cost 10
  • Digestive Adaptation Reduces impact of starvation on Life by 25%. Entry 10 Levels 1 Full cost 10

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