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Survival Log status effects

The 128 effects the status bar files under a stat, in the game's own words: what each does, how long it lasts, and which medicine removes it.

Checked against the 9/2 Update (version 1.0.15511), released .

128 effects

  • Satiety Bad · Satiety Lasts 1 h Stacks 1 Cure not needed
  • Vim and Vigor Good · Morale Lasts 3 h Stacks 1 Cure not needed
  • Sweets Bad · Satiety Lasts 3 h Stacks 1 Cure not needed
  • Encumbered Bad · Life Lasts until removed Stacks 1 Cure not needed
  • Orderly Exit Good · Morale Lasts 24 h Stacks 1 Cure not needed
  • Quick Escape Bad · Stamina Lasts 12 h Stacks 1 Cure not needed
  • Survival Expert Good · Life Lasts until removed Stacks 1 Cure not needed
  • Suicide Bad · Life · illness Lasts 24 h Stacks 1 Cure none in the tables
  • GM Test Good · Satiety Lasts until removed Stacks 1 Cure not needed
  • Hungry Bad · Satiety Lasts until removed Stacks 1 Cure not needed
  • Starving Bad · Satiety Lasts until removed Stacks 1 Cure not needed
  • Depressed Bad · Morale Lasts until removed Stacks 1 Cure not needed
  • Fatigued Bad · Stamina Lasts until removed Stacks 1 Cure not needed
  • Exhausted Bad · Stamina Lasts until removed Stacks 1 Cure not needed
  • Weakened Bad · Fitness Lasts until removed Stacks 1 Cure not needed
  • Critical Bad · Life Lasts until removed Stacks 1 Cure not needed
  • Overweight Bad · Satiety Lasts until removed Stacks 1 Cure not needed
  • Wish Fulfilled Good · Morale Lasts 24 h Stacks 1 Cure not needed
  • Wish Unfulfilled Bad · Morale Lasts 0.28 h Stacks 1 Cure Rubber Chicken
  • Tranquility I Good · Morale Lasts 12 h Stacks 1 Cure not needed
  • Tranquility II Good · Unfiled Lasts 12 h Stacks 1 Cure not needed
  • Tranquility III Good · Unfiled Lasts 12 h Stacks 1 Cure not needed
  • Tranquility IV Good · Unfiled Lasts 12 h Stacks 1 Cure not needed
  • Tranquility V Good · Unfiled Lasts 12 h Stacks 1 Cure not needed

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