Survival Log guides & wiki
What to do at every stage of a Survival Log run
You get 10 hours to prepare, then the game stops telling you anything. This site answers the questions a run puts to you, in the order it puts them, with the default choice, the reason and the numbers, all read from the game itself.
45 guides · 17 lists · checked against the 9/2 Update (version 1.0.15511), released September 2, 2026
Where are you in the run?
Each stage opens with the guide the rest of it builds on, lists its decisions in the order the game poses them, and ends with the lists a player at that stage keeps open.
- 1 Before a run The new-run screens The character, the settings and the talents, chosen before the clock starts. 5 guides
- 2 The prep window The Day Before Disaster Where to go and what to buy in the hours before the outbreak. 6 guides
- 3 The first days Living off the stockpile The stats, spoilage, the first horde and the first trips out. 12 guides
- 4 Running the house Until the ending check on day 71 Cooking, farming, trapping, power, rooms, defence and trade. 16 guides
- 5 Reaching an ending Days 71 to 100 The endings, their targets, the deadline and the achievements. 5 guides
- 6 Endless mode After day 100 What the tiers after day 100 add, and what they pay. 1 guide
Answers, not opinions
8 questions every run runs into, and what the game's own data says about each.
Look it up
One list per kind of thing the game has, filtered by the game's own categories. Every entry opens in place with everything the game knows about it, or search everything at once if you only have a name.
Supplies
What is this worth carrying, and what does it cost?
475 entries
Status effects
What does this effect do, how long does it last, and what removes it?
128 entries
Equipment
What can I place in the house, and what does it do?
101 entries
Crafting
What can I make, what does it take, and what unlocks it?
128 entries
Recipes
What can I cook, and what does it give back?
496 entries
Crops
What should I plant, and how long does it take?
34 entries
Locations
Where can I go, and what is there?
22 entries
Skills
What does each level give, and what does it cost?
6 entries
Talents
What can I buy with Planning Points?
417 entries
Events
What can the night ask me, and what does each answer do?
120 entries
Crises
What is coming, on which day, and how hard does it hit?
15 entries
Contacts
Who messages me, and what do they trade?
25 entries
Forecast
What weather is coming, and on which day?
100 entries
Characters
Who can I play, what do they start with, and what changes with the settings?
4 entries
Endings
Which endings can I reach, and what does each one need?
9 entries
Achievements
What does each one ask for?
93 entries
Codex
What does each milestone ask for, and what does it pay?
41 entries
If this is your first run
The shape of a run, what to do with the countdown, what the game itself calls prepared, and the first real decision.
How a Survival Log run works, start to finish What actually happens across a Survival Log run?
The ten-hour prep window: where to go and what to buy What should I do with the ten hours before the outbreak?
What counts as prepared: the targets the game sets How much do I need before the outbreak?
Cook, trap or farm: which to build first Should I invest in cooking, trapping or farming first? Recently checked
The guides most recently reworked against the current patch. Every other guide is reachable from the full list by stage.
Carry weight against bag cells: which limit stops you first Which runs out first when I pack, the weight or the cells?
Doors and windows: what the printed hit points leave out Which door and window should I fit?
Endless Mode: Threat Level, the pools and what a wave pays How does the Threat Level work in Endless Mode, and what does a wave pay?
Exposure: the timer on every scavenging trip What is Exposure and how long can I stay in a location? Where the numbers come from
Every figure on this site is read from Survival Log's own data and recalculated whenever the game updates. The official names, the real thresholds, the actual probabilities. Nothing is estimated, and nothing is copied from another site. When something cannot be established, the guide says so instead of guessing.