The game grades your preparation, and it grades it against numbers it sets itself. There are 14 of them with a number to hit and 7 that are simply yes or no, across 7 groups. The headline one is 1000 Satiety, about 21 days of food, against 400 to clear the low mark, which is 8.
The money is untouched
Order the fittings first. Household UPS clears the whole Power Capacity line by itself at 2000, and Generator Power takes two pieces: Small Fuel Generator plus Medium Fuel Generator is 120 against a target of 120. Then the Titanium Door and the Bulletproof Window, which are the only barriers that reach their lines.
Half the budget is gone
Food is the line that eats a budget, and it is two lines rather than one. 1000 Satiety is 21 days of eating, and Food Types wants 20 different foods on top of it. Buying the same tin over and over clears one and fails the other. Food and Satiety ranks what to buy per dollar.
The money is nearly gone
Take the cheap lines. 3 × Gas Canister at $15 each is the entire Fuel Energy target for $45. Fertilizer has a low mark of 0, so it is already clear and only the good mark of 12 costs you anything. And walking into a shop is a line: 5 of the 7 yes or no lines are places, and they cost time rather than money.
Everything below is the game’s own target, not a ranking invented here.
Every target
| Group | What it counts | Low | Good | Reach |
|---|---|---|---|---|
| Food | Satiety | 400 | 1000 | 2.5× |
| Food | Food Types | 8 | 20 | 2.5× |
| Security | Door Durability | 1000 | 2000 | 2.0× |
| Security | Window Durability | 1000 | 1500 | 1.5× |
| Plant | Flowerpots | 1 | 5 | 5.0× |
| Plant | Seed Types | 2 | 5 | 2.5× |
| Plant | Seeds | 4 | 12 | 3.0× |
| Plant | Fertilizer | 0 | 12 | nothing to multiply |
| Cooking | Raw Ingredients | 5 | 15 | 3.0× |
| Cooking | Raw Ingredient Types | 3 | 10 | 3.3× |
| Cooking | Fuel Energy | 12000 | 36000 | 3.0× |
| Power | Power Capacity | 700 | 2000 | 2.9× |
| Power | Generator Power | 40 | 120 | 3.0× |
| Crafting Materials | Crafting Materials | 10 | 30 | 3.0× |
Two of the lines behave differently. Fertilizer has a low mark of 0, so it is clear before you buy anything and only 12 for the good mark asks for a purchase. Power Load has no fixed number at all: The total amount of power used by your appliances. "Plenty" means you have a low power load. It is scored against what you can generate rather than against a threshold, so it is the one line you improve by buying less.
What each target is actually asking for
Several of them land exactly on a piece of equipment, which is the useful part.
| Target | The number | What meets it |
|---|---|---|
| Door Durability | 2000 | Titanium Door (2000) |
| Window Durability | 1500 | Bulletproof Window (1500) |
| Power Capacity | 2000 | Household UPS (2000) |
| Generator Power | 120 | Small Fuel Generator and Medium Fuel Generator (120) |
| Fuel Energy | 36000 | 3 × Gas Canister ($45) |
The door target is the top tier of door and nothing else. 2000 durability is exactly what Titanium Door Package Furniture Packages 3000 g 2×2 cells Keeps indefinitely has; the tier below it reaches 1500. The window target works the same way. What that does not mean is that you have to earn them: both are ordered from the Renovation Company like any other fitting. The Defense skill unlocks the recipes for them, which is the route for a player who has run out of money rather than a gate on the checklist.
What those barriers are really worth is a separate question from what the checklist counts. It counts the printed durability, not the damage reduction.
The power targets are one battery and two generators. Household UPS holds 2000, which clears the Power Capacity target on its own for $50. Generator Power is different: the largest generator you can order is the Medium Fuel Generator at 80, so the target of 120 takes two pieces. Small Fuel Generator alongside it makes exactly 120 for $150. One Extra Large Fuel Generator would clear the line by itself at 160, but it is not on the catalogue: it is crafted, and nothing you can build in the prep window makes one. Read what to build and what to burn before buying past that number.
The fuel target is counted in burn value, not cans. 36000 is 3 × Gas Canister at $45, the cheapest basket that reaches it. A single Diesel Fuel 800 g 1×1 cells $50 Keeps indefinitely Fuel 48000 Fuel for diesel generators. is 48000 on its own, which clears the line outright for $50 and is the best burn per dollar in the game at 960, against 800 for the Gas Canister. Pay the extra if you intend to burn it; take the cheaper basket if you only want the line.
Open the supplies list Every supply with its price, its weight and what it gives back. This opens on Gas Canister, the cheapest way to the Fuel Energy target at $15 for 12000 burn.
Food is two targets, not one
| Line | Low | Good | What good means |
|---|---|---|---|
| Satiety | 400 | 1000 | 21 days of food |
| Food Types | 8 | 20 | 20 different foods |
The second line is the one people miss. Eating different types of food prevents Appetite Loss. 20 different foods is a stocking instruction, not a quantity one, and it is not a hunt: the shops between them sell 150 different foods. A bag of the single best Satiety per dollar item clears the first line and fails the second. Food and Satiety ranks what to buy; the supplies list filters to a shop so you can spread the basket across it.
The lines that are just yes or no
| Group | What it asks | Why |
|---|---|---|
| Locations | Renovation Company | Furniture, electronics & reinforced items |
| Locations | Farmers' Market | Fresh vegetables, seeds, flowerpots |
| Locations | Discount Mart | Rice, flour, and canned goods - bulk food storage |
| Locations | Convenience Store | Snacks and sundries - special bargain finds |
| Locations | Hardware Store | Tools, hardware & crafting materials |
| Cooking | Gas Kitchen Appliances | Whether or not you have gas-powered kitchen appliances. |
| Cooking | Electric Kitchen Appliances | Whether or not you have electric-powered kitchen appliances. |
5 of those are places, and the checklist is telling you the prep window is a route rather than a shopping list. They are not all the same kind of place, either. The Renovation Company stocks no shelves at all; it is the furniture catalogue, and it is where the door, the window, the battery and the generators are ordered. The other 4 are shelves you pick from.
Two things follow from that. The first is that the checklist does not score every place you can shop: Used Car Lot stocks 59 different items and is not a line at all. The second is that the ten hour prep window has the travel times that decide how many of them you reach.
The 2 kitchen lines ask for a gas appliance and an electric one, not either. A gas one keeps cooking through a blackout; an electric one is the better appliance while the power holds.
Open the equipment list Every fitting with its price, its output and where it can stand. This opens on Household UPS, the one battery that clears the Power Capacity line by itself.
The checklist is not the ceiling
One of these numbers comes back later, and by less than people expect. The stockpile the Iron Barrel Hub ending is measured against is 1,200 Satiety, which is 1.2× the Satiety this page calls good and about 25 days of food.
What escalates is not the size of that number but the ones beside it. The same ending wants 180 distinct items and 8 pieces of storage furniture, and the checklist measures neither. The door and window targets, meanwhile, are the same 2000 and 1500 in both places, so clearing them here clears them there.
Treat the checklist as the bar for surviving the first month, not as the bar for finishing a run.
What to do
- Aim at 1000 Satiety, which is about 21 days. Below 400 the game itself calls the run underprepared.
- Spread the basket over 20 different foods. Buying one thing in bulk clears the Satiety line and fails the variety one.
- Order the Titanium Door and the Bulletproof Window from the Renovation Company. They are the only barriers that reach their lines, and no skill level is needed to buy them.
- Budget $150 for two generators, not one. The single generator that would clear Generator Power on its own is crafted, not sold.
- Buy a gas appliance and an electric one, not one of the two.
- Visit as many of the 5 checklist places as the clock allows. Each one is a separate line, and the Renovation Company is the one that carries the fittings.
Quick reference
- Satiety: 400 low, 1000 good, 8 and 21 days.
- Food types: 8 low, 20 good, out of 150 the shops sell.
- Doors: 2000 durability, which is Titanium Door.
- Windows: 1500, which is Bulletproof Window.
- Power: 2000 stored (Household UPS) and 120 generated (Small Fuel Generator plus Medium Fuel Generator).
- Fuel: 36000 burn value, which is 3 × Gas Canister at $45.
- 7 yes or no lines, 5 of them places to reach.