The first days · Living off the stockpile
The stockpile, the stats and the first horde. What do I watch?
Living off what you brought home. What each stat does when it runs low, what spoils first, what the first horde brings, and how far a scavenging trip can go.
Every guide here is checked against the 9/2 Update (version 1.0.15511).
Start with this one
It answers the question the rest of the stage builds on.
The five survival stats and what drains them What do the five survival stats do and what happens when one runs low? The decisions, in the order the run poses them
Each one gives a default choice, the reason, when it holds, what it costs and what to do instead.
Keeping Morale up when the food runs the same Why does my Morale keep falling and how do I raise it?
Spoilage, and what eating expired food does to you How does food spoilage work, and is expired food safe to eat?
Doors and windows: what the printed hit points leave out Which door and window should I fit?
What defending a wave pays, and how to be paid more What do I get for beating a wave, and can I make one pay more?
Where to scavenge, and what each place actually holds Which location should I scavenge, and what will I find there?
Which room to use for what: light, cold, spoilage and space Which room should I store food in, and which should I plant in?
When you are sick: what each illness costs and what cures it I am sick. What does it cost, what cures it, and which meds should I stock? How it works
The rules and formulas behind those decisions, with worked examples, and how to use the lists.
Spoilage, and what eating expired food does to you How does food spoilage work, and is expired food safe to eat?
What comes through the door, and what stops it What am I defending against, and which defences are worth it?
What the night asks you: events, answers and what they cost What are these pop-ups, and how do I answer them?
Exposure: the timer on every scavenging trip What is Exposure and how long can I stay in a location?
Which skill to level first, and what each level really gives Which skill should I level first? Look it up
The lists a player at this stage keeps open. Each one works on its own, without reading anything.
Crises What is coming, on which day, and how hard does it hit?
Events What can the night ask me, and what does each answer do?
Supplies What is this worth carrying, and what does it cost?
Locations Where can I go, and what is there?
Skills What does each level give, and what does it cost?
Equipment What can I place in the house, and what does it do?