I ate something bad
Food past its date applies Diarrhea, Stomachache, Vomiting, Fever, Poisoned. Diarrhea is removed by Diarrhea Meds; Stomachache is removed by Painkillers; Vomiting is removed by Antibiotics; Fever is removed by Antibiotics, Fever Meds; Poisoned is removed by Antidote. Without medicine each runs its hours out. Spoilage has how many days past the date each food is still safe.
I am cold and now ill
The cold tiers bring Freezing, Wind Chill, Slight Chill: Freezing, Lose 4 Satiety, 1 Morale and 1 Life every hour until the cold wave ends, removed by nothing in the tables; Wind Chill, Sick from cold. Lose 4 Satiety and 4 Life every 2 hours, removed by nothing in the tables; Slight Chill, Mildly cold. Morale will slowly decline, removed by nothing in the tables. Get warm first; keeping the house warm has the rooms and heaters, and the medicine only clears the sickness, not the cold.
An event made me sick
Concussion with Bleeding comes with the event "Zombie Horde - Zombie Impact - Body Blockade" and is removed by Military Medical Kit; Freezing comes with a cold tier; the event "Cold Wave Strikes" and is removed by nothing in the tables; Disease Outbreak comes with the event "Outbreak" and is removed by nothing in the tables; Anxious and Hungry comes with the event "Anxiety Strikes" and is removed by nothing in the tables; Outbreak Worsening comes with the event "Disease Worsens" and is removed by nothing in the tables; Outbreak: Nausea comes with the event "Disease Worsens" and is removed by Antibiotics; Outbreak: Upset Stomach comes with the event "Outbreak" and is removed by Diarrhea Meds. An event illness is on the schedule, so the medicine that clears it can be bought ahead: Military Medical Kit ($500) only for Concussion with Bleeding, before that event rather than on day one.
I want to stock up before the outbreak
One Antibiotics Meds Life -10 500 g 1×1 cells $250 100 d shelf life Fever Reducing , Meds are suppressing your fever. No attribute loss from the outbreak for 12 hours. Anti-Infection , Antibiotics are suppressing your infection. No attribute loss from the outbreak for 12 hours. Removes Vomiting, Fever, and Severely Infected statuses. During disease outbreaks, suppresses symptoms and deterioration for 12 hours and relieves nausea. Removes 10 Life upon use. per expected illness, one Diarrhea Meds, one Bandage, one Painkillers, one Antidote: $650 in all. Every medicine keeps, so the only cost of stocking early is the money; the supplies list shows which shelf sells each and at what price.
Open the status effects list Every effect the status bar shows, with what applies it and what removes it; toggle to the game's disease class.
Every illness, what it costs, and what removes it
| Illness | What it does | Lasts | Brought on by | Removed by |
|---|---|---|---|---|
| Diarrhea | Lose 3 Satiety every 3 hours; guaranteed to interrupt current actions every 6 hours and trigger Diarrhea once. Lasts for 24 hours. | 24 h | 2483 foods and dishes eaten past their date | Diarrhea Meds |
| Stomachache | Lose 3 Morale and 2 Life every 3 hours for 24 hours. | 24 h | 2483 foods and dishes eaten past their date | Painkillers |
| Vomiting | Lose 3 Satiety and 3 Stamina every 3 hours; guaranteed to interrupt current actions every 6 hours and trigger Vomiting once. Lasts for 24 hours. | 24 h | 2482 foods and dishes eaten past their date | Antibiotics |
| Fever | Lose 2 Morale, 2 Stamina and 2 Life every 2 hours for 24 hours. | 24 h | 2480 foods and dishes eaten past their date | Antibiotics, Fever Meds |
| Poisoned | Lose 2 Stamina and 3 Life every 2 hours for 24 hours. | 24 h | 2477 foods and dishes eaten past their date | Antidote |
| High Temperature | Lose 3 Life every 2 hours for 24 hours. | 24 h | the furniture action "Ice Bath" | Fever Meds |
| Bleeding | Lose 3 Life every 2 hours and suffer Movement Speed -20% for 24 hours. | 24 h | the furniture action "Venture Outside"; running out of Exposure on a trip | Bandage, Military Medical Kit |
| Concussion with Bleeding | Lose 4 Satiety and 4 Life every 2 hours for 24 hours. | 24 h | the event "Zombie Horde - Zombie Impact - Body Blockade" | Military Medical Kit |
| Freezing | Lose 4 Satiety, 1 Morale and 1 Life every hour until the cold wave ends. | until removed | a cold tier; the event "Cold Wave Strikes" | nothing in the tables |
| Disease Outbreak | Lose 1 Satiety and 1 Morale every 2 hours. Stamina recovery -20%, Morale recovery -10%. Max Satiety/Morale/Stamina -10 until the outbreak ends. | until removed | the event "Outbreak" | nothing in the tables |
| Wind Chill | Sick from cold. Lose 4 Satiety and 4 Life every 2 hours. | 24 h | a cold tier | nothing in the tables |
| Anxious and Hungry | The zombie horde is approaching, causing stomach-churning anxiety that demands food for comfort. Lose 3 Satiety and 1 Morale per hour until the second wave ends. | until removed | the event "Anxiety Strikes" | nothing in the tables |
| Slight Chill | Mildly cold. Morale will slowly decline. | until removed | a cold tier | nothing in the tables |
| Outbreak Worsening | The contamination left by the rat infestation has made the outbreak even more severe. Lose an additional 2 Satiety and 2 Morale every 2 hours. Stamina recovery -20%, Morale recovery -20%. Max Satiety/Morale/Stamina reduced by another 10 until the outbreak ends. | until removed | the event "Disease Worsens" | nothing in the tables |
| Outbreak: Nausea | 40% chance to vomit once every 8 hours, which will interrupt current actions. Lasts until the outbreak ends. | until removed | the event "Disease Worsens" | Antibiotics |
| Outbreak: Upset Stomach | 40% chance of being forced to run to the toilet once every 8 hours, interrupting current actions. This effect lasts until the outbreak ends. | until removed | the event "Outbreak" | Diarrhea Meds |
“Nothing the tables link” means exactly that: the game applies it from code the site does not read, so this page does not name a cause. Severely Infected is left out of the table: it is flagged as an illness and Antibiotics removes it, but the only thing in the tables that applies it is one character’s opening scene. Suicide is flagged the same way and left out too: nothing in the tables applies or removes it.
The medicines
| Medicine | Removes | Applies | Stats | Price |
|---|---|---|---|---|
| Bandage | Bleeding | nothing | +20 Life | $100 |
| Military Medical Kit | Bleeding, Concussion with Bleeding | nothing | +30 Life | $500 |
| Antibiotics | Vomiting, Fever, Severely Infected, Outbreak: Nausea | Fever Reducing, Anti-Infection | -10 Life | $250 |
| Fever Meds | High Temperature, Fever | Fever Reducing | -10 Life | $100 |
| Diarrhea Meds | Diarrhea, Mild Diarrhea, Outbreak: Upset Stomach | nothing | none | $70 |
| Painkillers | Stomachache | nothing | none | $110 |
| Anxiety Meds | nothing | Calm | -10 Life | $150 |
| Antidote | Poisoned | nothing | none | $120 |
One item’s own description promises more than its table delivers. Strong Sedative Meds Morale +30 Life -10 500 g 1×1 cells $70 100 d shelf life Instantly restores 30 Morale and removes Depressed status at a cost of 10 Life. says "Instantly restores 30 Morale and removes Depressed status at a cost of 10 Life.", and its table effect restores 30 Morale for 10 Life and removes nothing. This page goes by the table: use it for the Morale, and do not count on it against Depressed.
What to do
- Buy Antibiotics Meds Life -10 500 g 1×1 cells $250 100 d shelf life Fever Reducing , Meds are suppressing your fever. No attribute loss from the outbreak for 12 hours. Anti-Infection , Antibiotics are suppressing your infection. No attribute loss from the outbreak for 12 hours. Removes Vomiting, Fever, and Severely Infected statuses. During disease outbreaks, suppresses symptoms and deterioration for 12 hours and relieves nausea. Removes 10 Life upon use. in the prep window; it covers 3 of the run’s illnesses.
- Add Diarrhea Meds, Bandage, Painkillers, Antidote one each.
- Do not eat past the date: 2483 foods and dishes apply an illness when overdue.
- Warm the house before day 23; the cold illnesses have a cause you can remove.
- Read the effect’s own line on the status effects list before you spend a medicine; 6 illnesses have no cure and only run out.
Quick reference
- Broadest cure: Antibiotics, removes Vomiting, Fever, Outbreak: Nausea.
- From spoiled food: Diarrhea, Stomachache, Vomiting, Fever, Poisoned.
- From the cold: Freezing, Wind Chill, Slight Chill.
- No cure in the tables: Freezing, Disease Outbreak, Wind Chill, Anxious and Hungry, Slight Chill, Outbreak Worsening.